Noah Hughes - E3 Ambassadors Interview [Español - English]
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Noah Hughes Entrevista grupal de los Embajadores de la Comunidad Tomb Raider ¿Podemos esperar algunos guiños a los juegos clásicos al...
CRYSTAL COMPASS PODCAST: Noah Hughes, Franchise Director, talks about the mythology of Rise of the T
THE CRYSTAL COMPASS PODCAST: EPISODE 28 Show Notes: Crystal Dynamics’ studio podcast returns, rebranded as the Crystal Compass. Episode...
Balancing Survival Vs. Action In Rise Of The Tomb Raider
Leading up to the release of the Tomb Raider reboot in 2013, Crystal Dynamics pushed the theme that Lara Croft was a survivor. While the...
Interview with Noah Hughes: Return Of The Tombs: The Puzzles Of Rise Of The Tomb Raider
Watch the interview below to learn more about how Crystal Dynamics is constructing physics-based puzzles that take advantage of the...
Interview with Noah Hughes, Creative Director of Rise of the Tomb Raider
Noah Hughes - creative director of Rise of the Tomb Raider - talks to Gameinformer about "Five Ways Rise Of The Tomb Raider Is Improving...
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Illustration: Lara´s face by the artist Leon de Leon.
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